25 Ridiculous Things Red Dead Redemption 2 Actually Lets Players Do

This one doesn’t quite fit into the category of funny bugs, but it is an important one to mention . There’s a mission pretty early on in the game called “Polite Society, Valentine Style”. When doing the mission, there are a few different areas where you can fail, and the obvious thing to do would be to select the Retry Checkpoint option when this happ

It does seem like there will occasionally be a warning of the danger to come, though. A horse with an erect tail standing on the road can be a sign of imminent combustion, so if you happen to see one, get re

This particular gripe only works if you’ve been playing Arthur Morgan as an honorable criminal. For the most part, townsfolk will recognize your good deeds as Morgan if you’ve been chivalrous around t

I was caught completely off-guard when I found out I could do that. I had not played dominoes (in real life) for a long time. Luckily for me, my skills had not disappeared in all that time. I was able to claim victory more often than

No longer do you have to wade out into the water, cast out your line, wait for five hours, and then reel in a single fish. You just ignite the fuse, toss the stick of dynamite into the water, and ba-blam! Instant fish fil

Things weren’t as bad as I thought they would be. Sure, I got a bounty on my head, but I was able to pay it off lickety-split. The honor system works a little strangely in Red Dead Redemption 2 . You could perform the worst of human atrocities on a poor little town, but if you throw a little money their way, everyone will forget about

Chapter 1 feature a great introduction to hunting. Not only does Arthur need to move methodically and carefully while hunting his prey, he needs to physically track them by examining his surroundings. Then Eagle Vision comes into p

Every once in a while there’s a bug in a video game that really raises your hackles. Red Dead Redemption 2 has one of these bugs, and man, is it spooky . At a very specific part of the story, you and your gang are riding towards a town to check it out. Along the way, while riding your horse, the faithful companion may actually spontaneously combust. That’s not necessarily the end of your horse (provided you have the right supplies with you), but it’s certainly enough to make you get out of the area like your tail is on f

It may seem counterintuitive, but player freedom is not always a good thing. It truly depends on the game. In a story based title like Red Dead Redemption 2 cheats Dead Redemption II , it genuinely does no good to have an Arthur who can be bad while his arc is clearly pushing for him to be better. Not only does it create a dissonance between story and gameplay, it creates a plot h

The smallest of pits and falls (by video game standards) have left my character either badly wounded or biting the dust. I’m telling you, it’s ridiculous. I’m not completely irate over this happening though. I’ve laughed more than a few times after a short trip managed to cut down Arthur Morgan in his pr

Mission variety is important for any game. One of the first game’s greatest strength was just how varied all 57 missions were. John found himself in a great deal of gunfights, as expected from a game where gunplay is the main form of combat, so it’s only natural RDR2 go in the same direction, but it perhaps goes too

If simple generosity is not enough to convince you to give to the poor, you should know that interacting with them kindly allows for further conversations with them in the future. They will remember Arthur Morgan and have a few words for him later

For as much a stink Arthur makes about John leaving, he never truly sits down to confront these feelings of abandonment. This is made all the more perplexing when Arthur helps John leave the gang at the end of the game. Narratively, it’s a nice bit of parallelism, but it certainly hurts that Arthur never makes note of it on an internal le

Incredibly early into the gang, Arthur reveals that John had left the gang for an entire year prior to the start of Chapter 1. This abandonment clearly created some wedge between Arthur and John with the two butting heads early on. Oddly, though, Arthur more or less gets over it by Chapter 2 as he never actually reflects on

It’s hard to pinpoint just what exactly is a plot hole. Some deem it a narrative inconsistency, others consider plot holes to be anything the story cannot realistically justify. While the latter is certainly the most true to definition explanation, does that mean that character inconsistencies and continuity errors aren’t plot holes? After all, they’re creating holes in a story where there otherwise would be none. Regardless of what your definition of a plot hole ultimately is, you have to admit that inconsistencies are bound to turn up in any story regardless of quality. Doubly so for particularly long stor

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